Modifier

Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.

17. Let’s Visit Mark Richardson’s Headspace

This one goes long heroes, but that’s because Mark has just as much to say about his shared-conciousness RPG “Headspace” as I have to ask, and he’s too polite (Canadian) to tell me to wrap it up already. Jack in, this one goes places!

16. Reflections with Jim and Paulomi

I did this to myself. I made jokes. I let guests talk about L5R. Now he’s here, in my podcast. Jim McClure and Paulomi Pratap from Third Act Publishing are here to talk about “Reflections”, a two-player storytelling RPG about dueling samurai, and the game’s journey from where it began as Tobie Abad’s “A Single Moment”.

15. The (Open) Legend of Brian Feister

Open Legend is an “open source RPG” created by Brian Feister with the intent that the system can be used to tell any epic story of your choice. We take a look at how the system is broken down into components and how those can be manipulated to suit your preferred genre.

14. Hacking Apocalypse World with Andrew Medeiros

Urban Shadows. The Watch. Andrew Medeiros knows how to hack Apocalypse World, and more importantly, he knows what happened to Janet! Come listen to us chat about why it’s so fun to be Powered by the Apocalypse.

13. Playing By Post on the GamersPlane

This week, Rohit of GamersPlane shares his experience crafting a dedicated play-by-post space online, and how these games are different and often advantageous to their in-person counterparts. PbP games are a unique experience, and we take a look at how that happens.

12. Beautiful Senshi Hearts, Make UP!

This week we’re basically a Sailor Moon fan podcast, thanks to the creative team behind Beautiful Senshi Hearts, a magical girl spin on Monster Hearts. Josh Kronegold, Anne Ratchat, and James (JC) Holder talk about their game and the magical girl genre. Special guest Lisa Padol.

11. The Dark Eye with Tim Brown

Studio Manager for Ulisses North America and RPG veteran Tim Brown gives us a look at what it takes to bring The Dark Eye (Das Schwarze Auge), one of the most popular German-language RPGs with a 30+ year history, to English audiences. How are German games different from English games, and what makes the new edition of The Dark Eye so special?

10. Glenn Given’s Blazing Heart

Hearts Blazing is a story-telling card game of melodramatic sci-fi adventure by Games by Play Date. One of the creators, Glenn Given, stopped by to chat about games, storytelling, and smashing the barriers we erect between them. We also talk about the value of creation vs perfection, as well as the Hearts Blazing Kickstarter! (We talked a LOT.)

9. Noirlandia

Hannah Shaffer and Evan Rowland have hacked their own game! We talk about how Questlandia lead to Noirlandia, what constitutes a noir, and the perils of the banana industry. Warning: there’s a lot of giggling in this one.

8. Modding the Meta with Anna Kreider

Mods! Magical girls! Misandry! This episode has it all. Anna Kreider shares her experiences pitching very different games about women to con-goers and what she’s learned in the process. We discuss her games The Starlit Kingdom, Autonomy, and The Watch.