Jeremy Holcomb and Jeff Tidball are all about helping you make great games, and now they’re developing a kit to help you do it! We talk about what The White Box has in it, what you can do with it, and what’s in store for the future.
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
I’ve crammed three people into the show this week because it’s harder for Them to get you when you’re in a group, right? Right. Josh T Jordan, Banana Chan and Todd Crapper are all here to talk about The Imposters, an anthology of games about conspiracies, werewolves, psychogeography, intelligence agencies, and aliens on YouTube. I’m…I’m […]
Real-life punks (no, that’s a lie, they’re actually very polite boys) Colin and Cameron Kyle are here to discuss their cyberpunk hip-hop game Axon Punk! We talk about things like when do you know it’s time to stop hacking and start building, how to reach out for help with diversity, and how many cons in […]
It finally happened! Erika and I finally got to talk magical girls and record it as an episode!! Her game Five Across the Heart is both a rad game about punk mahous and an excellent study of the evolution of an RPG. Come hang out with us in this episode that is definitely not a […]
This is one of those episodes where we talk about a game and a Kickstarter, yes, but more than that we talk about the process of creation itself. John Adamus, known in part for his tweetstorms of encouragement to creators, gets really deep with how Noir World came to be and how it changed over […]
Or, The One Where We Go Full Dragon Age Fancast. Listen, it’s a transformation that’s been happening slowly for a while now, I feel like. Maybe it’s a new segment? Anyway, COMPANION’S TALE IS KICKSTARTING! Laura and I chat about her excellent new storytelling game at Dreamation 2017, among other tangents (about companions) (that you […]
Carrie and Evie Walls are here to talk shop about running and playing all sorts of RPGs as (and for) younger players. We get into how to choose games, deal with problem players, and tell an engaging story. Also, their dad James is here.
Storybrewers Hayley and Veronica are here to tell us all about their new game Alas for the Awful Sea and what drives them to tell grey stories about desperation, hate, fear and folklore in the 19th century UK sailing villages. (Okay I know how that sounded but this episode is real cute you guys.)
John Harness, veteran middle-grade game-runner and force behind the Facebook page “RPGs for Kids” joins us to talk about…running games for kids! We talk about games as education as well as fun, and how to approach running for the younger players in your life.
Heroes, it has been a HECK of a year, and we’re going out with a bang. J Michael Bestul gives us some hot tips on how to get the most out of modding 13th Age, which is a pretty rad system to begin with. Plus, a little waxing nostalgic in the intro and not one […]