Campaign

Episode Eighteen

Episode 18

 

Ah, that classic RPG moment when the GM talks to herself in character for far too long. We’re playing for realsies now! It’s also time to make the trek back to Guns Guns Gun 2 (even more guns).

Star Was Lingo Notes:

Glee Anselm: A water planet. Best known as the Nautolan home planet.

Ducky: Good

Aurek: Roughly the letter “A” Aurek is the first letter of the Aurebesh (basic) alphabet.

Lambs: Folks on the lamb – fugitives

Frink: A Corellian expletive

Frang: A Twi’lek expletive

 

Flashback: Episode Three

A New DopeWe’re at the end of our first flashback, and Trystan Valentine, Binbon, and Jubna are about to get up to risky business. They’ve unanimously decided it’s time to backstab jerkwad smuggler Jacinto Reth. But, in order to do so, they’re going to need to call upon Teemo the Hutt.
Special thanks to our guest players Stephen Kroppa and Mike Migdall! You two are the gundark’s pajamas.

 

Flashback: Episode Two

Looking to make a quick butt full of credits Trystan Valentine and his friends Binbon and Jubna have agreed to sneak into a Hutt controlled spaceport and steal commandeered cargo from Teemo the Hutt. Naturally this lead to a singing competition.

Flashback: Episode One

A New DopeWhen a mysterious smuggler breaks into the home of a young Trystan Valentine, he offers Tryst and his friends what could be the deal of a lifetime.

Much to learn, we still have.

Sad Stromtrooper 2

Hello, Heroes.

We’ve run into a problem with audio on this week’s episode. The file is corrupted beyond our current ability to repair.

While we’re still trying to salvage the recording, I’m afraid this week’s episode is a no-go. I apologize. We will try to make this up to you in the future.

Some further bad news is that I’m going to be out of town this weekend, so there’s no possibility that the boys and I can record a legitimate episode. This corrupted recording accounted for the next 3 episodes, and we’re all tightly scheduled out during that time.

We’ll figure out content for next week, but can’t promise it’s going to be a continuation of the plot.

What can you do? Sometimes the Death Star blows up on you.

You win this week, faulty audio, but we’ll rise again and become more powerful than you could possibly imagine.

On the brighter side of things, if these corrupted files can’t be salvaged, I promise we’ll release them into whatever clandestine chronicles we keep. I liked a lot of what we had going on, and think you will to.

Until next time, Peace is a lie. There is only passion.

 

Episode Seventeen

Episode 17

The Mynock crew sets down on Mandalore, and pretty much just shops. That’s practically the entire episode.

 

Episode Sixteen

Episode 16

 

The Mynock arrives at Vanquo, ready to set down, steal some ID tags, and research the kark out of some soil. But first, clipboard in hand, Bacta has some things that need addressing.

Episode Fifteen

Episode 15Stuck in hyperspace for a few days, the crew of the Mynock returns to their roots: talking to each other for way too long for this to really be considered an actual play. Settle in for our first ever Bottle Episode.

 

Episode Fourteen

Episode 14

They’re out of combat, and out of time. How will the guys get off the Bargain Hunter as the smuggler band shrugs off their nausea? Also, we’re coming up on the end of our first arc. They boys are going to have to dogfight their way to freedom. How does ship-to-ship combat even work?

Episode Thirteen

Episode 13

Roll for initiative! With the hull of the Bargain Hunter busted open and the vacuum of space exposed, the Mynock crew’s going to have to cling tight as they try to escape the dread smuggle Jorj Car’das.