Long ago, when the stars shone in greater number than any could hope to count, the seasons came in sequence, and the sea was tame, the people of Spéir divided the earth into things called nations. Vast collections of cities that gave fealty to a few powerful rulers. Nations used the seas to make trade […]
The Campaign Podcast.
The boys re-infiltrate the Lode Mining corporation to prepare their trap for Inquisitor Sadet. They are surprised by the defenses awaiting them.
I can see you’re curious. Lucky for you this old Ariner has had more than enough drink needed to tell a tale.
With Synox taking his leave to do a top-secret assignment, Minister blue faces the greatest challenge of his career. Can his friendship with Zero and frenemyship with Aava survive the strain of his stress?
The crew lays out their strategy for battling Inquisitor Sadet. If their fighting is as anywhere near as uncoordinated and chaotic as their planning, then they are dead for sure.
Aava and Zero confront Raxus only to discover she has been completely taken by The Fanged God. They must decide a way to defeat her and what they are willing to risk to do it.
After a lengthy explanation of human behavior and imperial tactics to the Verpine, the boys take a moment to relax before heading off to face Inquisitor Sadet. THE DUNGEON DOME CARD GAME Back here!
The boys pester the Verpine to give them dogs to eat. Oh, also they deliver them world shattering evidence of imperial cruelty that could provoke a civil war. Tryst and Leenik seem pretty hung up on the dog thing tho.
We play Hearts by That’s No Moon rules, which means, I think, that we just win now.
This is the third fight that’s taken place in this gymnasium this arc. The boys really liked this set piece, huh?